Revamp math w/ my version of Top-It (based on Everyday Math)! Students face off in card-based showdowns to review multiplication. Accuracy wins the round—and the ultimate classroom wrestling belt.
This game is varied from Everyday Math's version by having the user "play" against the computer. The user will click their two cards to reveal the factors, then the computer's two cards will be revealed. The user must find the product for their cards & the computer's. If they are correct, they win the cards. If one or both solutions are incorrect, the computer wins the cards. At the end of 10 rounds a winner is declared and a belt (in the style of WWE wrestling) is awarded.
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